Why does samara kill herself




















When Samara is about to commit suicide, she sums up pretty much everything I have said, pointing out that Rila's sacrifice reminded her of her own duty: to protect life by not allowing the Reapers to take her alive. Falere as she appears in "Mass Effect 3. If you save Samara from committing suicide, Falere will promise that she won't allow the Reapers to take her alive. There is absolutely no reason to believe that Falere can keep this promise.

She is one girl with very weak biotics, as shown in the cut scene when she is fleeing Reaper soldiers. If the Reapers return, they will take her, the same as they took Rila. Is Shepard willing to bet hundreds of people's lives on the chance the Reapers won't return? The monastery is still full of dead bodies they can use, after all. And since when have the Reapers been known to waste resources? And even if the Reapers don't return, you are leaving Falere alone to possibly starve or freeze to death in a ruined monastery.

Yes, there's an ending slide that shows Falere can survive her dismal time alone in what is essentially a graveyard, but Shepard can't see into the future, and pretending like she can is called "metagaming. I'm not arguing that the Renegade choice is the "right" choice. I'm arguing that it makes the most logical sense. A lot of players tend to think that Renegade Shepard is "evil" for killing Falere or that Renegade Shepard is "evil" in general.

Actually, Renegade and Paragon are both just different ways to roleplay Shepard. Renegade Shepard is a pragmatic, realistic hero, who is not afraid to make sacrifices for the greater good. She doesn't kill people unless doing so is necessary and contributes to saving even more people. Some examples would include letting the hostages die over Terra Nova in order to stop Balak, a terrorist, from killing more people in the future. Or letting the workers in the refinery die during Zaeed's loyalty mission in order to stop Vido, a dangerous man, from ever killing innocent people again.

Or killing Rana Thanoptis after she openly states that she's indoctrinated. Or killing the Rachni queen in the first game so she doesn't get captured again by the Reapers or Binary Helix or Saren or Cerberus or the Reapers and used to nearly slaughter the entire galaxy again. Renegade Shepard doesn't kill unless it's necessary to protect life. Unfortunately, being a Renegade meant sometimes being a jerk. Like punching Manuel, punching that pyjak, or shoving that mercenary out the window, actions I always considered unnecessarily cruel.

But for the most part? Renegade choices are not "evil" but realistic and pragmatic. Meanwhile, playing a Paragon is about being an idealist. Paragon Shepard always chooses to see the good in people and always places faith in dangerous people to do what is right. This is idealism to the extreme, as doing so is often a great risk and potentially endangers the lives of others. If the developers wanted to be more realistic, they would have made it so that more Paragon choices actually backfired.

With that in mind, it's always the most fun to play as a mix and match of the two alignments: Paragade or Renegon. A Shepard with a mixed alignment is more realistic and more of a person rather than a cartoon. This was hard to achieve in Mass Effect 2 , where the game punished you for not choosing one alignment by cutting off dialogue choices. Thankfully, Mass Effect 3 revamped the entire system, and players were allowed to make choices that were more in line with how they imagined their Shepard.

Saren as he appeared in the first "Mass Effect. In the first Mass Effect , Shepard is purposely juxtaposed against Saren, the main antagonist. When talking to Anderson, it is established that Saren will kill hundreds of people to get the job done. Should Shepard point out that she would do the same thing, Anderson explains that there's a difference between what Shepard does and what Saren does: Saren unnecessarily slaughters large groups of people because he's "twisted and broken" and doesn't care about people's lives.

He's an evil man who kills for pleasure and "enjoys the violence. This conversation with Anderson is meant to demonstrate that Shepard, whether Renegade or Paragon, is still a hero who cares about people.

I believe she can even be compared to Saren a few times, and this is done to give the player a few opportunities to roleplay a Shepard who is going off the deep end and maybe didn't come back from the dead correctly.

So you can most definitely roleplay Shepard as evil and going insane during Mass Effect 2 , but by Mass Effect 3 , Shepard has been pulled back from the brink by her much needed six-month vacation, and the Renegade interrupts, dialogue, and choices are not meant to be evil. Most of them are meant to show how the war is tearing Shepard apart at the seams, such as her punching Han Gerrel, which is admittedly satisfying but is also done at the risk of losing quarian support for the war.

Even a Renegade Shepard who shoots Mordin is not doing it "just to be evil" but because she probably has a good reason or believes she does. Despite having lost to him, she was impressed that he had learned how to turn the Code against her and adapt. By , Samara has hunted Morinth out of asari space to Illium. Following a lead that Eclipse mercenaries have helped Morinth escape off world, Samara hunts them down and interrogates one of the mercenaries for the name of the ship Morinth was travelling on.

When the merc refuses to answer, Samara kills her only to meet Commander Shepard , who has come to Illium in the hope of recruiting Samara.

She expresses interest in Shepard's mission, but is required to go into Detective Anaya 's custody for a time. Samara asks Shepard's help in finding the name of the ship—a task made all the more urgent by the fact that, after a day in custody, the Justicar Code would oblige Samara to escape, possibly killing many police officers in the process.

However, her hunt for Morinth remains utmost in her mind. Samara's loyalty mission concerns her hunt for her daughter, Morinth. Thanks to Shepard's help in discovering the ship's name, Samara tracks Morinth to Omega and learns that Morinth has just killed another victim. Samara and Shepard investigate the victim's apartment on Omega, and on doing so Samara offers a suggestion: Shepard will act as bait for Morinth and lure her into a trap.

After discovering the password to Afterlife Club 's VIP area from the victim's effects, they head there and Shepard goes inside alone. Shepard wanders about the club interacting with its patrons in the hope of attracting Morinth's attention, and the plan seems to have worked. Morinth comes over to Shepard and she invites the Commander to a private table where Shepard seemingly shares "common interests" with her.

When she is fully interested in Shepard, she brings the Commander to her apartment. Shepard continues to sound interested in Morinth by talking to her about the things in her apartment. Finally, when Morinth attempts to seduce Shepard, Samara rushes in and a battle between Samara and Morinth ensues. Eventually, if Shepard succumbed to Morinth's suggestions, Shepard sides with Samara. If Shepard was able to resist, their battle gets stuck in a deadlock and Shepard may choose to assist either Morinth or Samara.

If Shepard chooses otherwise, Morinth kills Samara instead and takes her place in disguise. Regardless of the choice, the mission is complete. Through conversations, Shepard can show a romantic interest in Samara. However, due to Samara's commitment to the Code, she chooses to serve the code over romantic pursuit, which the code does not forbid, thus rejecting Shepard's advances.

Nonetheless, she notes that she appreciates the interest. Shepard may continue to push for a romantic relationship, which causes Samara to almost give in to Shepard's advances and share a kiss, but she stops Shepard at the last moment and asks for some time alone.

After that moment, she goes to the Crew Quarters and observes the drive core. If Shepard tries to speak to her, she simply replies with "Please.

If Shepard committed numerous questionable deeds in the past, however, Samara instead says that she does not feel the same connection and that she has seen Shepard do too many things that would compel her to violence were she not under oath. Samara returns to fight the Reapers , provided she survived Shepard's attack on the Collector base.

Her name will be posted on the Normandy's memorial wall otherwise. Samara reunites with Shepard on Lesuss , where Reaper forces are assaulting an Ardat-Yakshi monastery , looking to convert the sterile asari into Banshees. Samara is able to rescue her youngest daughter Falere , but Rila —who was in the process of being converted—chooses to stay behind, sacrificing herself to destroy the other Banshees by detonating a bomb left by an asari commando unit.

With the monastery destroyed, Samara explains that the justicar code would compel her to kill the last of her daughters, because Falere, as an Ardat-Yakshi, cannot live outside the monastery. Unwilling to do it, Samara attempts to commit suicide, to her daughter's mixed grief and horror. Shepard can choose to restrain her, or passively let Samara fulfill her own code.

If Shepard lets Samara kill herself, then the Commander can either leave or murder her remaining daughter. Samara's name is engraved on the memorial wall afterwards, another casualty of the war. If Shepard chooses to stop her, however, Samara is made to see reason. Falere promises to stay to rebuild the monastery, which Samara's code permits. Mother and daughter share a moment before going their separate ways to do what needed to be done: Samara joins the fight against the Reapers. Shepard and Samara can later meet on the Citadel , where her responses depend on Shepard's moral disposition and how far along in the war did the meet take place.

If Shepard has a more renegade streak, Samara rationalizes the Commander's actions as "acceptable, within the dictates of the Code. If Shepard has a morally upright personality, she professes a need to say goodbye before the final battle either because Falere told her Thessia has fallen or simply because of the knowledge of her daughters' fates.

She reiterates her faith in the Commander's ability to inspire and rally people through the war, though she cautions proper assessment of the combined forces' strengths and weaknesses before setting out. If asked about justicars and the war, Samara reports that most of her sisters have gone to Thessia, where they're attempting to hold the line. If they have already fallen to the onslaught, were it not for the monastery business on Lesuss, Samara would've joined them.

Her prognosis of the justicar order is grim and she thinks it's possible they're headed for extinction if they even survive the war. Antrum film. It all started off in when the film was first screened in Budapest. This is where its screening theatre burnt to the ground, killing 56 people. Warner Bros. Nine people died during the shoot, and it is said that a fire destroyed large portions of the set, according to Entertainment Weekly.

The Crow. Brandon Lee, son of Bruce Lee, sadly suffered the same fate as his father by dying amidst the production of a Hollywood feature. The Crow star had only three days left of filming and was shooting the flashback scene in which Eric is first killed. Cursed is a American-German werewolf body horror film directed by Wes Craven and written by screenwriter Kevin Williamson, who both collaborated on Scream.

The film stars Christina Ricci and Jesse Eisenberg as two estranged siblings attacked by a werewolf loose in Los Angeles.

There is violence, which is bloody in places, and quite disturbing. This Classic is pretty violent. No one under 14 should watch this unless if they are mature.

This movie has people getting decapitated, pushed out of windows, and more, however, it has a really good plot and kept my interest. Why did Samara kill herself? How did Samara die? Why did Samara not kill Rachel? Who killed Samara? Why did the mother in the ring kill her daughter? Has anyone died watching the ring?

Is the girl from The Ring real? Is the ring based on a true story? Did the horse really die in the ring?



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