AoC features some fun Character creation and Customization. While all characters are a variation of human, the adjustments one can make are extensive, allowing for a serious muscle ribbed barbarian to the petite perfectly figured female spellcaster. Each race has a set of different visual features including tattos, hair styles, colorations, and facial structures. There are four sets of Classes which have three subclasses each. The classes all play differently and as with many MMOGs, have common themed roles Yes, priests heal….
A simple way of representing the lore of AoC is a mixture of ancient egyptian, asian, babylon, and roman themes with a bit of mammoth with a touch of Fantasy. It is enjoyable and easy for most people to relate to. Quests in AoC are fairly standard per MMOGs, but are very well presented in the first 20 levels with great voice acting and chained story. Vanquish the undead? Remove the lycanthropes? Fetch granny some fresh water?
I will say though the interactivity with the quests does seem one step above the norm as the visuals of the game make the overall experience that much more believable and enjoyable.
As you progress into the higher levels, towns also have Wanted posters which you can repeat multiple times. This is a good way to focus your efforts and level up if you find a shortage of local quests for your level. Mounts are also well done visually and animation-wise as they behave differently from other MMOGs; you actually have to properly turn, steer, and handle them and must keep their handling in mind when it comes to combat and strategy.
You can execute combat maneuvers from a mount, but you can also get knocked off. There are many circumstances where going on foot is much better than going on a Mount.
At this time there are no flying mounts. The World of AoC is diverse and beautiful. This includes beautiful lighting depending on the time of day, and even the occasional weather effects.
By looking at the map you can see there are a lot of other regions which are to come. AoC currently features more than 60 instances or dungeons to explore, which is a ton of content; and players can experience all of these dungeons in either normal or epic difficulty. The quality of the models and animations is top notch and each fight is a visual feast that can quickly turn into a strategic experience if unexpected guests arrive mid-swing; and believe me, they do.
The game also features [Boss] mobs located in the world. Bosses often call minions when you attack them as well, so be ready to handle multiple adds. Some items come with Gem slots which can be filled for bonus and attribute enhancements. There are also Vanity slots so characters can customize the way they look to the world separate from the armor and weapons they have equipped. When a player starts, they automatically have 24 Inventory slots. The game allows for one expansion bag which maxes out at 72 additional slots with the Body Bag from the Jiang Shi faction in Khitai.
I obtained a slot bag with my expansion purchase and have not had my inventory fill up between trips to the merchant yet. One issue as it relates to Equipment and Vanity items is there is no item preview. The Tutorial works fairly well to introduce new players to the game and is easy to turn on or off, however a friend of mine quit AoC within the first few levels because he was constantly getting interrupted while trying to cast spells which resulted in numerous deaths.
When I informed him of this, he tried the game again and is now enjoying it. As with any Free to Play game, the Global and New Player channels are fairly saturated with less than intelligent conversation. Guilds are very important in AoC. They provide a solid community, access to a guild city which serves as a Hub for members , and the renown guild level system which unlocks new quests for items, structures, and more.
Another neat feature is the ability for guilds to advertise membership with clickable scripts in game chat. The Population of the game is solid. I see people everywhere. The Combat in AoC is one of its biggest strengths. Even as a mage class, one must learn to properly manage damage, crowds, etc. AoC is all about drops.
As I mentioned above, the first twenty levels are very story driven and focused, but it goes by fairly quickly. To this end we are tinkering a little with our free to play offering and improving what is available. So what does that mean for you? What's more is that you don't have to wait! These changes are live with the winter game update today. The spoils of the Black Kingdoms are arriving from the vanguard of explorers driven south by the passage in search of the Dragon's Spine.
They are bringing with them a wealth of free loyalty rewards and new upgrade offers! Really, aside from bare breasts, there isn't much going for it. The quests are pretty weak, as is the story, in my opinion. It's a F2P game. Of course it's not really "free", insomuch that it will not hesitate to stunt your progress with grinding or boredom, if it means that you might possibly be encouraged into spending cash. But the thing is: every company handles F2P differently.
Others like Cryptic make it so if you want to unlock things then you'll have to pay money eventually, but not unlocking them won't necessarily put you at a disadvantage.
And then others like Sony Online Entertainment will limit the game so much that you pretty much have to pay in order to succeed in the game. Caribbean during the colonial era..
Please share what you know or feel if you have tried the game Comment has been collapsed. It is an online game of sorts You pay for each MEGAbyte? Christ, you're getting screwed over nowadays. Yes, if you pay for each MB try to stick to offline games. Yeah more of a PVE guy Edit: corrected typo. This comment was deleted 2 years ago. Interestingly I never heard of fallen earth.
As to the character slots; how old is your account? The dropping to only 1 slot for brand new accounts doesn't go back all that far, plus since they put that into effect, Funcom has given us 2 character slots as gifts.
My F2p account has a total of 3 character slots because of that. You'd really have to say when and how you created your account to pin down the why's? Thank you very much for answering! Thank you everyone! I decided to go with Tempest of Set for my first character. I will definitely try the other classes you recommended especially Herald of Xotli, Conqueror and Dark Templar when I decide to make a new character.
I have one more question about Unconquered characters. Is it difficult to get to level 80 on your first character without dying? Are there many difficult quests of combat encounters I should look out for or will I generally be ok if I just take my time and complete every quest I get?
Originally posted by MaxorMeow :. Last edited by NavFamG ; 4 Jun, am. Thanks for the awesome answer! You're the best! I hate my HoX since , Necro is fine, but not funny, Barbarian - oh, thats was fun! But every city is full of guards or conquerors Yeah, and Demos Per page: 15 30 Date Posted: 31 May, am.
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